Your browser currently is not set to accept Cookies. Please turn it on or check if you have another program set to block cookies.


Founded in 2004 by Grégoire Jeanmonod, Elric Petit and Augustin Scott de Martinville, Big-Game is an experimental Swiss-based design studio. The studio's philosophy — “Confrontation is giving birth to progress” — is adhered to in each and every one of the trio's projects, whether it be designing objects for companies like Moustache, Galerie Kreo, Praxis, or their 2006 book, ‘BIG-GAME Design Overview’. The three designers additionally teach as professors at ECAL/University of Arts and Design in Lausanne.

Filter products
  • Change view:
  • Two
  • Four
Refine Your Results By:
Alessi 'Mattina' bread box
Add to Wishlist

'Mattina' bread box

Currently displaying 1 - 1